Saturday, November 22, 2008
Strengths and Weaknesses
My strengths as a designer, I have spent plenty of pre-interview time thinking about answers to this and other such questions, but so far these standard interview questions have not come about. Even though they have not come up, it is important to be aware of your abilities, the strengths and the weaknesses. The strengths are important because you need to know what to focus on; the weaknesses are probably more important because obviously they are going to offer more room for improvement. Unless you are the type of designer that falls into the overly pretentious category, there is always room for improvement. Improvement, while obviously being important professionally, can also be personally satisfying. Everyone loves the feeling when you realize one day that you are definitely better than you previously had been, you have hopped up from that old plateau and are now starting on a new one.
It did not take me too long to come up with my own strengths and weaknesses. Being a student, our work is constantly being judged by teachers, our peers, and ourselves; I have already spent plenty of time thinking about these things.
My Strengths
1. Keeping the User In Mind
I feel that I am good at keeping the users needs at the forefront of my design and decision making processes. I always try to keep in mind who I am designing for, with everything from usability to emotional connection.
2. Not Being Stubborn
It is easy to get caught up in an initial idea or concept and to just go with it. This is fine as long as other options do not get blocked of; they still need to be left open. It is important to be open to new ideas throughout the entire design process. I try to do this by being open to suggestions from teachers and peers (ID as well as in other majors). I will occasionally step back from what I am doing and explore a different route. I will treat it as an exercise and not be upset when nothing new comes from it. Even if nothing comes from it, stepping back works as a good exercise and an enjoyable mental break.
3. I Have Fun
This is really important. I cannot afford to and do not want to get burnt out. Projects need to be fun. I do this by trying new things, enjoying the new learning experiences and everything else that comes with the projects. I love what I am doing in my life now and have a great passion for design. That being said, it is not the only thing in my life. I think it is important to experience many things and keep many different activities and hobbies going.
My Weaknesses
1. Sketching Ability
I have recently made some big improvements here but there is still quite a ways to go
2. Risk Taking
It can be hard to take a big risk on a project. The risk of failure is high, which would mean no portfolio piece and a bad grade, hard to convince myself that is is worth it. The result, however, could really be something great.
3. Keeping Contact
I have not done the best job in keeping contact with people I have met and worked with on my previous internships. It is not only good for networking purposes but socially I met some great people I want to stay in touch with.
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1 comment:
First, let me say that I completely agree with you on the fact that staying passionate about design is key to producing good work--it is also one of the things I struggle with the most, simply because I have a hard time maintaining balance between design and the other areas of my life. Too much design every quarter leads to me being burnt out. Second, I'm glad you mention networking as a skill--it definitely is one and I've lived enough to know that it's just as important as skills like sketching and rendering.
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