Tuesday, October 28, 2008
Quick Visualization
I just finished up some exercises in quick visualizations of some USB thumb drives. The exercise was not just about an overall design but about working on details and some new rendering and guess...visualization techniques.
USB drives were used because there is not much to design other than details; the shape and size is basically fixed. With the quick schedule of school, this part normally gets overlooked. I traditionally go from a nice sketch to 3D really quickly (not always the best approach).
I choose the company Konzuk. They are a Canadian jewelry company known for their work with stainless, concrete, and powder coating.
I realized that there are ways to do things faster. It took me awhile on my first few, but then I was able to go quickly. The problem was that previous to this, I was either sketching or rendering. I never did much of the in between. I had to learn how to do this. There is a big difference between a sketch render and an incomplete final render.
I realize how helpful this process can be. I already did some more of it for my sustainable pc project this quarter.
I think this could be a good thing for a client because sometimes you do not want them to fall in love with an idea too early; this process makes them realize things are still in the design stages. If you gave them hyper realistic renders early and then find that it cannot be done the client might be very disappointed.
The rest the work for this will eventually be on my coroflot portfolio and my pdf portfolio.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment